Awwwww here we go.
Just a little over a month ago, Rocksteady assured those who have been eagerly anticipating a working version of Arkham Knight on PC that an interim patch would be out in August. Most sensible people took this to mean that a patch would likely come just as the month is closing out, since putting it in such broad terms allows for some flexibility while not going against their promise.
As you’ve probably already figured out by this point, Rocksteady does not anticipate they’ll even meet that mark. In a statement posted on the Steam page for Arkham Knight, Rocksteady says that they have begun testing the first major patch, and intend to report back “in the next two weeks” with probably another vague estimate on when it might drop.
The patch will include numerous fixes, such as:
- Improved VRAM usage
- Reduced hitching
- Ability to up the frame rate to 60 and 90
- Toggles for motion blur, chromatic aberration, and film grain
- A high texture value
- Adaptive v-sync for NVIDIA cards
- VRAM usage meter (which I wish more games would include)
- Fixes to texture resolution bugs
- Fixes to hitching when reading off a mechanical hard drive
Rocksteady has also promised that the team is continuing to work hard on a fix that allows users to skip the boot/splash screens that doesn’t require editing the .ini file, a photo mode not unlike the one recently added to console versions of the game, and of course that hot hot DLC you probably shouldn’t buy.
It’s all closed out with a nice friendly thank you for everybody’s patience, followed by hundreds of angry comments about how WB is fucking people yet again.
Truly, it’s a never ending story.