XONE

All posts tagged XONE

battletoads
Microsoft’s E3 presentation is about to start. I’d like to lead off with the things we know, or at least are extremely likely to happen:

  • Gameplay of Scalebound, Hideki Kamiya’s new XONE-exclusive.
  • Gameplay of Crackdown and Rise of the Tomb Raider.
  • Reveal of Battletoads and Gears of War HD.
  • Finding out what the hell’s going on with Quantum Break.
  • More Hololens garbage

There might be some more surprises in store. Let’s hope so. I will be watching this on Spike TV, to avoid internet-related hiccups, so there will be a lack of screenshots at this time. They’ll be added in later. Kick-Ass is on right now. Thanks, Spike.

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As you may already know, Fallout 4‘s release date was announced at Bethesda’s E3 press conference. You can expect the open world RPG to drop on November 10th, 2015. Yep, that’s right, this year. That is assuming it doesn’t get shoved back into 2016 as we near the holidays. Time will tell if that’s the case, but in the meantime you can click clack and swipe and wipe or whatever it is you do on iOS games with the Fallout 4 companion app, Fallout Shelter, which is out right now.

With the release date announcement also came a slew of details on what to expect in the game. Character creation will let you model a husband and wife couple, their appearance having an effect on how their child looks. You’ll only play as one of them, though. The game begins pre-apocalypse, but the bomb drops shortly after. You emerge from the vault 200 years later, meet a dog, and begin your journey across the wasteland.

Weapon and armor customization seems to be insanely deep, and it looks like there will be some base building and tower defense involved too. Oh and you can build dog houses. Fallout 4 looks pretty dang good.

beth

Oh my God, what? It’s E3 already?

And now we start our desent into madness with Bethesda’s E3 2015 press conference. We’ll certainly see more of Fallout 4, but will we see Dishonored 2? More importantly, will Bethesda come out swinging with their first E3 conference, or will the entire thing be an unmitigated disaster? We’ll find out soon enough.

DAC’s E3 coverage starts here with the Bethesda Conference live blog live.

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Keeping true to their word about releasing more HD collections of classic games, Capcom announced yesterday that they, with partners Digital Eclipse, will be releasing Mega Man 1-6 in 1080p. The collection will also feature a museum, challenges, and “a helpful database that informs AND tests you on your Mega Man prowess.” You can grab the game sometime this Summer for $14.99, and will be available on the Xbox One, PS4 and PC at launch, with a digital 3DS version due out in the Winter.

In addition, Capcom has opened up a new position, “Head of Restoration,” which will be helmed by Frank Cifaldi. Cifaldi’s primary goal is to make sure emulation of old Capcom titles meet the company’s standards, and you can read a bit more about his thoughts on the matter here.

Amid all the bad news coming out of Japan concerning game development, it’s refreshing to have something good to latch onto. Plus it’s not a bad break from whatever insane ramblings about Bryan Ferry DAC’s very own Larry Davis has been posting.

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Above: 2014’s Golden Gizmo winner for Most Moxie, D4: Dark Dreams Don’t Die.

Swery, the lovable Japanese imp, has confirmed in a Famitsu article that the previously Xone-exclusive D4 will see a PC release in the near future. Nothing on exactly when it can be expected, but hopefully it won’t take too long. And, of course, hopefully the PC port won’t be as busted as the Deadly Premonition one was.

As a third hopeful, maybe D4′s Episode One subtitle will become relevant with the release of an Episode Two. But I wouldn’t count on it.

legendofkayAlright, look. I understand that Nordic Games has recently acquired a pretty big backlog of IPs, and they’re eager to recoup the cost of getting said IPs. But holy shit, guys, look at this. Of all the games to “remaster” for current-gen, I never would have suspected PS2’s “Cult Classic” The Legend of Kay, a decent-but-not-remarkable 3D platformer from a time when you couldn’t shake a controller without hitting one, or Arcania, the fourth entry in the Gothic franchise.

I suppose that means Arcania at least has some sort of pedigree, as the Gothic series (or 1 and 2, at least) are pretty well-regarded for reasons I’ve never quite been able to grasp.

Nordic also has planned (according to Amazon) a “Definitive Edition” of Darksiders 2, a pretty cool game that sadly underperformed at retail. At this rate, where will the remakes stop? Will I finally get a 60fps, 1080p port of Vexx? Maybe Voodoo VinceThe Definitive Edition? I can only hope.

[Note: The Legend of Kay is supposedly scheduled for release on Xone and PC as well, though the Amazon listing only shows PS4 and Wii U. They might show up at a later date, or they could be digital-only releases. I don’t know, and to be perfectly honest, I don’t feel like searching to find out.]

Image above from Game Informer’s reveal

Square Enix has blown the lid off of one of the worst-kept secrets in the industry: a sequel to Deus Ex: Human Revolution is in the works. Currently titled Deus Ex: Mankind Divided, it takes place 2 years after the end of HR, and follows Adam “Never Asked For This” Jensen as he teams with an elite task force dedicated to hunting down augmented terrorists. That sounds pretty great to me!

Deus Ex: Human Resources was a pretty surprising success, considering Deus Ex‘s track record with sequels hasn’t been so hot. I’m pretty psyched about a new one, especially since this includes the ability to shoot “nano-blades,” because why not. You can read more of the scant details on Game Informer’s site,  Square-Enix will have a more formal reveal soon, and there will definitely be a lot more in store at E3.

Now, Bethesda, where’s Fallout 4?