All posts tagged vita

Available on PC, PS4, and Vita. PS4 version reviewed.

Developed by Nicalis, Inc. Available on PC, PS4, and Vita. PS4 version reviewed.

The Binding of Isaac gained a loyal following by being one of the first of the roguelike boom. A top-down, almost Zelda-like structure was modified by randomly generated dungeons and items, making every playthrough a new experience. Unfortunately, it was a bad experience, as your success was usually just a result of luck of the draw, as well as the PC version not having gamepad support — made worse by the incompetent developers just putting in a message telling you to “use Joy2Key”.  It was also filled to the brim with internet memes, as if there weren’t already enough things to hate about it.

Now, there’s a remake/re-model, with the possibility that its problems could be fixed, resulting in a playable game. NOPE.

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Now available for download from PSN as a PSOne Classic for $5.99. Playable on PS3 and Vita, with a PS4 version supposedly forthcoming.

Vib-Ribbon has achieved a certain amount of cult status in the US as “the one that got away.” Masaya Matsuura’s third PS1 music game, after Parappa the Rapper and its (superior) sequel Um Jammer Lammy, was never released here, even though it already had an English translation for its PAL release. Now, thanks to the magic of throwing an iso onto the PSN store, we can all play this lost gem from a simpler time.
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The PlayStation Network is currently down for unknown reasons. Nothing to report on here, really, except be aware that it isn’t just your connection if you’re trying to play Destiny, I assume because you hate yourself but deny it by thinking you’re having “fun”.

Sony recommends you follow their twitter account, because of course they would, but just be reasonable and try it now and then until it’s up for good. Or you can bug Shuhei Yoshida. This post will be updated when it’s back on track.

[Update: PSN is now back and functional, although since it’s PSN, that term is relative.]

In a new Kickstarter update for Broken Age, Double Fine added this tidbit:

Double Fine is pleased to announce that, along with the console exclusive PlayStation 4 and Vita versions of Grim Fandango, Manny will also reap once again on PC, Mac, and Linux!

And that’s not all, folks! All versions will be launching simultaneously, so everyone can play on day one and not have to worry about those spoilers you’ve been successfully avoiding for the past fifteen years. (Pro-tip: stay off Twitter.)

So hooray, I guess! It’s not that surprising, but good to know for sure.

So far, Sony has been wiping the floor with everyone else. Microsoft put out a valiant effort this year, but was still lacking in games I’m actually interested in. Now it’s time to see what Sony pulls out… Last Guardian for PS4? Parappa 3? LET’S GET IT ON!

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Samurai Warriors, the best of the “mainline”  _________ Warriors games (in my opinion, though I’m sure Cao Pi and Lu Bu have their devotees) is bringing its fourth installment to the current-gen in the US. Prepare for the high drama of ninjas cutting through thousands of dudes and shouting nonsense.