It wouldn’t be a Persona soundtrack without a heaping helping of Japanese people singing English words, and Shoji Meguro is keeping up his end of the bargain by enlisting Lya to sing Persona 5‘s theme. I don’t know who Lya is, but this seems A-OK, even if it is missing a lyric that says, “Loading, loading, loading.”
At the Persona 5 TGS stage show, Atlus announced plans to develop a Persona 5 anime. A short clip accompanied the announcement, but no details are known about its contents — whether it’s a prequel or adaptation of the game’s events. They did say it was a “special program,” which points to a shorter, OVA-like series.
Hey, guess what? Another game we’ve seen very little of, which was announced for a late 2015 release, will not be meeting that window!
While my optimistic tendency is to believe that Star Fox Zero and Zelda‘s delays are both so they can be launch titles for a new Nintendo console next year, that’s unlikely, as whatever they’re working on will probably have a 2017 release date. Plus, they specifically said Star Fox Zero was delayed to Spring 2016. This means the unfortunate reality is that what was already a barren 2015 holiday season will be even moreso now. But hey, at least there’s Rise of the Tomb Raider, right?
Everyone’s favorite murderous teddy bear, Monokuma, is back again (somehow) in Danganronpa V3. This time, the game will see simultaneous release on PS4 and Vita, instead of being relegated to the Vita like some horrible mutated child that you just want to feed buckets of fish heads.
SEGA has announced Yakuza 6 and Yakuza: Kiwami. Kiwami is a full-fledged remake of the original Yakuza, which is great because that game was not very good, and probably put a bunch of people off of the series as a result.
A trailer for Kiwami is above, so we can all watch it and remember that if we want to play it, we’ll have to import it. This is my life now, stumbling through games in a language I can’t read just so I can see more angry Japanese dudes hitting other dudes with a goddamn bicycle. And playing ping-pong with jiggly AV idols or something, I don’t fuckin’ know.
Both myself and DAC’s very own Larry Davis felt that Bloodborne was lacking in content, though the degree to which varied between us. There’s no denying though, compared to other entries in From Software’s Souls series, Bloodborne had a significant lack of weapons, locations, and magic.
It’s unclear if the forthcoming DLC for Bloodborne, titled The Old Hunters, will add enough of those to put the game on par with its predecessors, but it does at least show that some consideration is going into diversifying content. That’s good in theory, but we’ll have to wait a bit longer to see how well it’s executed.