Mighty No.9, the often delayed, troubled, kickstarter funded Mega Man rip-off by Keiji Inafune, is facing yet another delay. This marks the third time the game has been pushed back. The news comes via a backer update, which states:
The reason for the delay is rooted in bugs inside the network modes, and specifically problems with matchmaking. […] There are two large reasons for this problem, one of them being the large number of platforms supported (the solution for each platform is slightly different) and the other stems from the fact that the engine we are using is no longer being updated which means adjustments for matchmaking and online code are being made manually (actually reprogramming parts of the engine by the dev team themselves).
This is consistent with the reason given for the previous delay, which occurred in early August. The game was later given a release date of February 9th, 2016. You can read the backer update in full here.
Well alright, this has been your scheduled “Mighty No.9 is delayed again” update, we look forward to bringing you another sometime in Spring.