From Software

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This review of Dark Souls III is for the PC version of the game.

This review of Dark Souls III is for the PC version of the game.

It’s been a real crazy ride ever since Demon’s Souls launched on the PS3 back in 2009. While it met with a substantial amount of critical praise, it really only managed to appeal to a niche market. However, its spiritual successor, Dark Souls, solidified the franchise in the mainstream, and has had an undeniable impact on gaming ever since. Now here we are, five games deep (yes, I’m including Bloodborne), with Dark Souls III looking to be the definitive end to the franchise.

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Both myself and DAC’s very own Larry Davis felt that Bloodborne was lacking in content, though the degree to which varied between us. There’s no denying though, compared to other entries in From Software’s Souls series, Bloodborne had a significant lack of weapons, locations, and magic.

It’s unclear if the forthcoming DLC for Bloodborne, titled The Old Hunters, will add enough of those to put the game on par with its predecessors, but it does at least show that some consideration is going into diversifying content. That’s good in theory, but we’ll have to wait a bit longer to see how well it’s executed.

 

Hey guys, you like Dark Souls, right? I mean, I thought it was kinda shitty, and preferred Demon’s Souls and Dark Souls II, but don’t worry, your perfect shining god full of terrible ideas, Hidetaka Miyazaki, is back at the helm for this thing!

Personally, after the massive disappointment that was Bloodborne, I’m not too thrilled about this development, but I can only hope that he’s simply in a supervisory role — after all, it seems like his involvement would have to be somewhat lessened simply because Dark Souls 3 is coming out next year.

battletoads
Microsoft’s E3 presentation is about to start. I’d like to lead off with the things we know, or at least are extremely likely to happen:

  • Gameplay of Scalebound, Hideki Kamiya’s new XONE-exclusive.
  • Gameplay of Crackdown and Rise of the Tomb Raider.
  • Reveal of Battletoads and Gears of War HD.
  • Finding out what the hell’s going on with Quantum Break.
  • More Hololens garbage

There might be some more surprises in store. Let’s hope so. I will be watching this on Spike TV, to avoid internet-related hiccups, so there will be a lack of screenshots at this time. They’ll be added in later. Kick-Ass is on right now. Thanks, Spike.

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Developed by From Software. Available exclusively for PS4.

Developed by From Software. Available exclusively for PS4.

Bloodborne, despite publisher Sony’s best attempts to paint it as an original IP, is clearly the fourth entry in From Software’s Souls series. Unfortunately, due to what I can only assume was a strict deadline in order to salvage an otherwise barren financial quarter, it instead feels like the gutted shell of a Souls game, taking out almost everything that makes the series interesting, without fixing any of its core problems or improving upon the gameplay in a substantial enough fashion.

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gross

If you’ve been reading anything about Bloodborne between now and its release, you might have seen quite a few people complain about absurdly long load times. Having timed it myself, they reach upwards 45 seconds, and you’re treated to them every single time you die. That happens to be a lot, that’s sort of the point. Framerate drops are also common enough to be a bit an issue, occurring routinely in a few places in the early game, which – due to the aforementioned dieing a fucking lot – are revisited often.

Thankfully, Sony and From Software are both aware of the issue, and are working on a new patch that should fix it.

The development team is currently exploring another patch for Bloodborne, seeking ways to improve load time duration, in addition to other performance optimizations and miscellaneous bug fixes.

There is no ETA on the patch, so in the meantime feel free to read a book or something inbetween your many deaths.

So far, Sony has been wiping the floor with everyone else. Microsoft put out a valiant effort this year, but was still lacking in games I’m actually interested in. Now it’s time to see what Sony pulls out… Last Guardian for PS4? Parappa 3? LET’S GET IT ON!

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