All posts tagged Bloodborne

My proposed Awesome Games Done Slowly never took off the ground.

My proposed Awesome Games Done Slowly never took off the ground.

Games Done Quick’s annual Winter stream has begun, benefiting the Prevent Cancer Foundation. You can check the stream out by visiting their website here. A lot of old favorites are returning, but new games include Splatoon, Bloodborne, and Super Mario Maker. You can view a full schedule here. The event runs from January 3rd to the 10th, so there’s plenty of time to donate.

Both myself and DAC’s very own Larry Davis felt that Bloodborne was lacking in content, though the degree to which varied between us. There’s no denying though, compared to other entries in From Software’s Souls series, Bloodborne had a significant lack of weapons, locations, and magic.

It’s unclear if the forthcoming DLC for Bloodborne, titled The Old Hunters, will add enough of those to put the game on par with its predecessors, but it does at least show that some consideration is going into diversifying content. That’s good in theory, but we’ll have to wait a bit longer to see how well it’s executed.


Developed by From Software. Available exclusively for PS4.

Developed by From Software. Available exclusively for PS4.

Bloodborne, despite publisher Sony’s best attempts to paint it as an original IP, is clearly the fourth entry in From Software’s Souls series. Unfortunately, due to what I can only assume was a strict deadline in order to salvage an otherwise barren financial quarter, it instead feels like the gutted shell of a Souls game, taking out almost everything that makes the series interesting, without fixing any of its core problems or improving upon the gameplay in a substantial enough fashion.

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If you’ve been reading anything about Bloodborne between now and its release, you might have seen quite a few people complain about absurdly long load times. Having timed it myself, they reach upwards 45 seconds, and you’re treated to them every single time you die. That happens to be a lot, that’s sort of the point. Framerate drops are also common enough to be a bit an issue, occurring routinely in a few places in the early game, which – due to the aforementioned dieing a fucking lot – are revisited often.

Thankfully, Sony and From Software are both aware of the issue, and are working on a new patch that should fix it.

The development team is currently exploring another patch for Bloodborne, seeking ways to improve load time duration, in addition to other performance optimizations and miscellaneous bug fixes.

There is no ETA on the patch, so in the meantime feel free to read a book or something inbetween your many deaths.


There’s a lot of spooky games out this month! So I’m going to be playing nothing but scary games all throughout the month of March. Here’s the current line-up:

3/1 – Resident Evil Revelations 2 [Archived here]

3/8 – Five Nights at Freddy’s 1-3 and Five Nights at Wario’s

3/15 – L4D2 Modstravaganza

3/22 – Intermission, Dragonball Xenoverse

3/29 – Bloodborne

You can catch these every Monday at 12am (EST), or watch them archived on our Youtube channel.


Nippon Ichi, developer of Disgaea and other tactical JRPGs, warns that their next game may be their last. According to an interview with the developer in Dengeki Playstation, they’re in a bit of financial trouble, and sales of Disgaea 5 will likely determine their ability to stay open.

“If Disagea 5 doesn’t sell as planned, then we might not still be in business the year after.”

The goal is to sell 150k copies of the game in Japan, but there’s one problem with that: Bloodborne, which is releasing on the same exact day, and certainly is leading in terms of popularity.  Time to pack it up, NIS. It was nice knowing you.

So far, Sony has been wiping the floor with everyone else. Microsoft put out a valiant effort this year, but was still lacking in games I’m actually interested in. Now it’s time to see what Sony pulls out… Last Guardian for PS4? Parappa 3? LET’S GET IT ON!

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